let's set d o w n some (
groundrules) wrote2021-01-08 03:30 pm
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applications
Eastbound is primarily an invite-only game — each existing player can currently invite up to one person per month, or get in touch about further invites. Existing players can hold two characters in game. A third character can be applied, if players can prove they have met activity requirements for two consecutive months with their existing two characters and have stayed engaged with the game. If you don't have an invite, somehow stumbled upon this neck of the woods, and you’d like to stay, drop the mod journal a line — we'll try to figure it out.
As of Oct. 1, cast/game caps are off. Please note, as of Dec. 1, Eastbound only has 3-4 months of gameplay left.
WHAT CHARACTERS CAN BE APPLIED?
YES: canon and original characters, if they have a solid and consistent personality and background. Characters brought in after they've died are a-okay. For characters taken from a time point just as they're in the process of dying, please read below on meeting medical requirements.
NO (at this time): real people, original characters set in a canon environment, characters from canons or canon instalments that have been released for less than one month, characters with imported development from other games (CRAU), alternate universe, or gender-swapped versions of canon characters.
Children or characters with very specific medical/magical/environment needs: appable, but please make a note of how your character will ICly meet their requirements and stay alive. Likewise, if you are applying for a character taken just as they're dying, provide a suggestion for how they can be kept alive on arrival (this might be easier in some app cycles than others). You can bend the world a little to make miracles happen (ex: a substitute for the medication your character needs to survive can be found for a high price at certain apothecaries, etc.)
Characters that were dropped or swept by activity checks: yes, but they’ll come back without their previous memories, if they are applied in by a different player.
APPLICATIONS CLOSED
→ NAVIGATION MENU
ACCEPTED
Thank you for your application!
ADMIN
NOTES
INTRO
Your character joins the party during its sojourn in the opulent citadel of Ephes, home to a mysteriously skilled army, the Hand. Undead lady Messalina has approached Ephes’ ruling Senate to request the Hand, in a bid to allegedly ‘liberate’ fellow undead from under the enslavement of the vicious dead Brotherhood. The Senate is still deliberating on her request. A fresh OOC wrap of recent clues uncovered in Ephes (which you can assume known ICly, if you so choose!) will be posted on 29 October.
Your character arrives during our latest test drive event.
While in Ephes, the Merchant will sponsor your character with passport papers and enough silver and documentation to assume a civilian role — pick whatever strikes your fancy (to the tune of Ephes’ Ancient-Rome-inspired aesthetic).
Ben's innocent face and... hands-on... efficiency would make him a wonderful asset of the docks. He's welcome to snoop there for information from merchants and incoming sailors!
Certain magical and reality-bending turbulences take place and can affect those who emerged from the test drive event earthquakes. If you'd like a short-term roll affecting your character for up to a week after arrival in game, pick: trick (angst/light horror), treat (fluff/humour) or skip!
Re: ACCEPTED
And trick.
no subject
It inevitably also speaks at night to Ben, creepily offering commentary on Ben's actions of the day — including those it most certainly never witnessed — in Klaus' voice. At times, it shows up when he's asleep or in a bathtub to scream demonically in his face.
Only Ben may hear the puppet, which reappears randomly when he tries to get rid of it.
In Klaus style, it is revealed there is a cult of Ephesians around the puppet, if Ben ever takes it out in public and it is witnessed by the
peasantsplebeians.You can choose when the doll mysteriously disappears.