let's set d o w n some (
groundrules) wrote2021-01-08 03:30 pm
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applications
Eastbound is primarily an invite-only game — each existing player can currently invite up to one person per month, or get in touch about further invites. Existing players can hold two characters in game. A third character can be applied, if players can prove they have met activity requirements for two consecutive months with their existing two characters and have stayed engaged with the game. If you don't have an invite, somehow stumbled upon this neck of the woods, and you’d like to stay, drop the mod journal a line — we'll try to figure it out.
As of Oct. 1, cast/game caps are off. Please note, as of Dec. 1, Eastbound only has 3-4 months of gameplay left.
WHAT CHARACTERS CAN BE APPLIED?
YES: canon and original characters, if they have a solid and consistent personality and background. Characters brought in after they've died are a-okay. For characters taken from a time point just as they're in the process of dying, please read below on meeting medical requirements.
NO (at this time): real people, original characters set in a canon environment, characters from canons or canon instalments that have been released for less than one month, characters with imported development from other games (CRAU), alternate universe, or gender-swapped versions of canon characters.
Children or characters with very specific medical/magical/environment needs: appable, but please make a note of how your character will ICly meet their requirements and stay alive. Likewise, if you are applying for a character taken just as they're dying, provide a suggestion for how they can be kept alive on arrival (this might be easier in some app cycles than others). You can bend the world a little to make miracles happen (ex: a substitute for the medication your character needs to survive can be found for a high price at certain apothecaries, etc.)
Characters that were dropped or swept by activity checks: yes, but they’ll come back without their previous memories, if they are applied in by a different player.
APPLICATIONS CLOSED
→ NAVIGATION MENU
Sanji | One Piece
CONTACT:
CHARACTER: Sanji
CANON: One Piece (Netflix)
CANON POINT: end of s1
BACKGROUND: (and spoilers ahoy)
When Sanji was young and working in a ship’s kitchen, they were overrun by the dreaded Cook Pirates, led by a captain by the name of Red-Leg Zeff. Rather than have his food seasoned by a pirate, he attacks Zeff and boldly proclaims that he won’t die until he finds the All Blue- a mythical place in the Grand Line where all four bodies of water meet. As a large wave capsizes both ships, Zeff saves Sanji and they both end up deserted on a rocky island, lost at sea. They’re stranded on the island for 85 days and after being told to keep a lookout on one side of the island, delirious and starving, Sanji confronts Zeff on the other side of the island, only to find the man missing a leg. The pirate had given him all the food there was and eaten his leg to survive so that Sanji would fulfill his dream of going to the All Blue- something Zeff had been looking for all his life, something he wanted Sanji to carry on in his place.
After their rescue, they work together to build the Baratie, a floating restaurant in the middle of East Blue with one important mission- if someone is hungry, they will feed them. Baratie becomes a place where pirates, travelers, and Marines alike come to eat. Sanji and Zeff work side by side, feeding the hungry and butting heads at every turn. Despite feeling like his talent is being held back by slinging the same overcooked food, he’s reluctant to leave Baratie because of everything Zeff has done for him. He took Sanji in, taught him to fight without using his hands (a chef’s pride and joy), and helped his passion for cooking flourish. He also finds it hard to look past the fact that Zeff sacrificed his leg for him and knows there’s no way to repay that sort of kindness.
It takes meeting Luffy and his crew, saving Zoro from what could be a life-threatening wound on his chest, and the threat of Arlong attacking Baratie for him to even consider leaving and following his dream of the All Blue. Even then, there’s a final confrontation with his mentor about how quitting would be staying at the restaurant and giving up his dream. That push is what Sanji needs to become part of the Straw Hat crew. He fits himself in by being their cook and traveling with them to Arlong Park to get Nami back.
PERSONALITY:
-compassionate
-chivalrous
-loyal
-flirtatious
-short-tempered
SAMPLE: https://westwhere.dreamwidth.org/53938.html?thread=9843890#cmt9843890
NOTES: Sanji will be arriving with the clothes on his back, a pack of cigarettes, and a lighter. No accommodations, just a man with a dream and a kick as intense as his passion.
APPLICATION RECEIVED
no subject
ACCEPTED
Thank you for your application!
ADMIN
NOTES
INTRO
Your character joins the party during its sojourn in the opulent citadel of Ephes, home to a mysteriously skilled army, the Hand. Undead lady Messalina has approached Ephes’ ruling Senate to request the Hand, in a bid to allegedly ‘liberate’ fellow undead from under the enslavement of the vicious dead Brotherhood. The Senate is still deliberating on her request. A fresh OOC wrap of recent clues uncovered in Ephes (which you can assume known ICly, if you so choose!) will be posted on 29 October.
Your character arrives during our latest test drive event.
While in Ephes, the Merchant will sponsor your character with passport papers and enough silver and documentation to assume a civilian role — pick whatever strikes your fancy (to the tune of Ephes’ Ancient-Rome-inspired aesthetic).
Given Sanji’s unique culinary skills, you can choose to post him as a
freelancetemporarily hired cook for the rich, if you ever need him to snoop around noblemen’s or politicians’ houses.Certain magical and reality-bending turbulences take place and can affect those who emerged from the Hive earthquakes. If you'd like a short-term roll affecting your character for up to a week after arrival in game, pick: trick (angst/light horror), treat (fluff/humour) or skip!
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