All game-relevant updates will be posted on lostcompass, but you can also consider following eastbound. There is an informal optional game discord server — you’ll get a private message with an invite, once you comment to the Taken List.
Like it says on the application page tin — you can have a maximum of three characters in the game, and you can invite one new person in per month.
If you’re not already served on that front, we have some custom codes to help you set up a character inbox or permissions post. Both are entirely optional, and feel free to customise at will!
Your character is exempted from activity requirements this month.
Check out the summary of Arc III events to date, and jump right into our most recent log event — your character’s arrival takes place after the village Hunts begin. If you want, you can also write up prompts regarding the below intro scenario, closed to the other two participants!
NOTES
INTRO: Jens awakens in the midst of a slowly dripping cave, where he finds he is drenched in dark, semi-unctuous water that pours down annoyingly from cracks above. The liquids heals superficial wounds on any part of Jens’s skin it directly touches, having no effect if it is imbibed. He is surrounded by humanoid creatures covered in a tar-like substance, possessed of antler-like horns, crude weapons and a language like chirping. Two other familiar and unfamiliar faces ( Hijikata and Okita Souji) are likewise ‘incapacitated’ beside him. Jens is lethargic, finding difficulty in rousing himself or moving — explaining why the creatures around him appear to think he is asleep, or perhaps dead. Depending on how long Jens spends awake, unmoving and observing, he can notice that:
■ The creatures are struggling with movement or carrying out basic tasks, with many seeming to have suffered immense injuries that are stitched up by tar.
■ The creatures frequently collapse in fits of anxiety or agony, failing to calm each other down.
■ The creatures harness the dark water, using it to treat and patch up their wounds.
(Please share some of this with the class!)
You three can choose whether Jens, Souji and Hijikata furtively exit the cave while the beasts sleep or head off hunting, or whether they’re still semi-surrounded when they head off and have to fight for their safety. Prepare for a skirmish, if so, but if it’s any consolation — characters retain their weapons, and some rusty swords litter the floors, as remnants of… previous guests. As a treat, they can also find translation and communication devices, alongside clothing rags and some fire kindle among the remains on the cave floor. Fire (torches or magical) notably deters the creatures from approaching, while sound draws them and reinforcements closer. It emerges that the trio is within the labyrinthine depths of a volcano, and must make their way out quickly — as another minor earthquake wrecks the site, and insufferable warmth starts to overwhelm. (Note: the volcano does not erupt.)
If the trio make it out, they find themselves at the feet of the volcano, facing forest ground, at night. It just so happens that they are arriving with at start of the Hunting season and must spend the night escaping the Beastmaster’s xenomorphic creatures and other, more human pursuers. Pair up or split ways!
Once in Ke-Waihu, come morning, Jens is finally discovered and taken in by Taksui, who recognises him as an otherworlder. Taksui informs him he has reached the world of Akhuras, where undead contingents fight each other and the living for control. The undead factions summon otherworldly reinforcements, to enslave or weaponise them in the conflict. Taksui serves as liaison to the elusive Merchant, who finds and transports such newcomers east, where beacons might return the visitors back to their home worlds.
Jens is introduced as a new member of the Ke-Waihu village and asked to or tricked into drinking an elixir that will let him take over and atone for the sins of a village ancestor. Devout villagers believe this will gradually right the wrongs that have infected the community. You can find his ancestral curse here — enjoy figuring out how to atone for it! Check out how ancestral curses manifest and decide which of his two sins you’d like to play with.
Jens has also received a ’family unit’ and housing assignment. The villagers of Ke-Waihu believe the housemates are genuinely part of a family or clan — so try to cozy up.
ACCEPTED
Thank you for your application!
ADMIN
NOTES
■ The creatures frequently collapse in fits of anxiety or agony, failing to calm each other down.
■ The creatures harness the dark water, using it to treat and patch up their wounds.
(Please share some of this with the class!)
You three can choose whether Jens, Souji and Hijikata furtively exit the cave while the beasts sleep or head off hunting, or whether they’re still semi-surrounded when they head off and have to fight for their safety. Prepare for a skirmish, if so, but if it’s any consolation — characters retain their weapons, and some rusty swords litter the floors, as remnants of… previous guests. As a treat, they can also find translation and communication devices, alongside clothing rags and some fire kindle among the remains on the cave floor. Fire (torches or magical) notably deters the creatures from approaching, while sound draws them and reinforcements closer. It emerges that the trio is within the labyrinthine depths of a volcano, and must make their way out quickly — as another minor earthquake wrecks the site, and insufferable warmth starts to overwhelm. (Note: the volcano does not erupt.)
If the trio make it out, they find themselves at the feet of the volcano, facing forest ground, at night. It just so happens that they are arriving with at start of the Hunting season and must spend the night escaping the Beastmaster’s xenomorphic creatures and other, more human pursuers. Pair up or split ways!
Once in Ke-Waihu, come morning, Jens is finally discovered and taken in by Taksui, who recognises him as an otherworlder. Taksui informs him he has reached the world of Akhuras, where undead contingents fight each other and the living for control. The undead factions summon otherworldly reinforcements, to enslave or weaponise them in the conflict. Taksui serves as liaison to the elusive Merchant, who finds and transports such newcomers east, where beacons might return the visitors back to their home worlds.
Jens is introduced as a new member of the Ke-Waihu village and asked to or tricked into drinking an elixir that will let him take over and atone for the sins of a village ancestor. Devout villagers believe this will gradually right the wrongs that have infected the community. You can find his ancestral curse here — enjoy figuring out how to atone for it! Check out how ancestral curses manifest and decide which of his two sins you’d like to play with.
Jens has also received a ’family unit’ and housing assignment. The villagers of Ke-Waihu believe the housemates are genuinely part of a family or clan — so try to cozy up.