groundrules: (Default)
let's set d o w n some ([personal profile] groundrules) wrote2021-05-15 06:32 pm
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npc inbox: arc vi


NPC INBOX

Reach out to your (not-so-)favourite NPC here, putting their name in the comment header. Try to keep it to just quick text/audio/written exchanges or inquiries that can accept summarised answers, please!


Previous NPC inbox posts:

Arc I: Sa-Hareth

Interlude: Stairs of Sighs + Arc II: Taravast

Interlude: Ellethia

Arc III: House of Ravens

Arc IV: Serthica

Arc V: Alem


YANCAI | ALLIED NPCs | OTHERS

YANCAI

QUANZE TSAYMIEN
Elected leader of village elders. A practical man, humble but forthright, willing to do whatever it takes to rid Yancai of its curse in time. Quiet, unless he has something to say. Abides no disrespect.
TEMIU
A veteran of the seas and former sailor, now 'retired' as the village's most proficient fisherman. Slow to speak, but patient, willing to hear a story. Carps love this man.
MIANG-SI
Once a paragon of virtue, now an accused lady of the lake. In the custody and chains of village elders — either her capture or time with the witches have rendered her whimsical and feral. Takes letters, seldomly, and answers cryptically.
ALIA
Captain of the New Brigade, a military ship of the Dawn's Reach Trade Company that frequently stops by Yancai to restock. Seems hesitant to both arrive and leave the village.
KUTHUBA
Elder of Yancai's ruling council, who survived several encounters with the ladies of the lake and willingly entered the forest. Man, woman or tortured beast. At once pitiful and slithering.


ALLIED NPCs
KARSA
Sorceress, young (?). Employed by the Merchant and deferential to him. Talented but fiery and frequently impatient, intolerant of fools. She will get today's job done yesterday. Struggles to sympathise with men, objections and those who cannot absorb information quickly. Enchanted the group's translation devices.
ZENOBIUS
Former caretaker and scientist of Ellethia, site and cauldron of the first undead attacks. Fell victim to local enchantment and looked after the comatose bodies of his former colleagues for years. Fell and awoke from a long sleep, partly amnesiac. Practical, grumpy, unafraid to challenge the Merchant.
'QUICKSILVER SAM'(UEL VANE)
Pirate king of great renown, master of haunted waters. Recovering from a journey through the Crossing Seas, where he summoned the drowned dead for a foolish act of vengeance with an elusive artefact he himself misunderstands. Agile, quick-witted, charming and possessed of more street smarts than many. Intent to repay his debt to the party.
HATISSE
Revived witch of the Attaryl, partly responsible for the massacre of the Stairs of Sighs. Formerly a court witch of the Attaryl. Manipulative, vicious, a trained seductress. Formidably powerful. Buried with wards and injuries by her own sisters to prevent her return. Somewhat bound to Wrath.
ASGEIRR
The ghost of a scholar monk. Haunts the tattered execution cloak that the party stole from the La Rea bank in Sa-Hareth. Once a champion of equality and freedom, he faced ire for converting his followers against the regionally profitable trade of slavery. Soft-spoken but wise and just, slow to regain his strength. Will speak to those who visit his cloak in brief interludes. Favours necromancers.
THE MERCHANT
The patron saint of etiquette and the eastbound getaway expedition. Seems to largely trade information alongside wares. Appreciates spices, strategy and collaboration. Has an eerie and overly cautious manner. Committed. Defends the benefit of the many, to the detriment of the few. Not travelling with the party.


OTHERS

"HALTHAM" | ANURR
The undead warlord Anurr, previously posing as gentle-mannered giant Haltham. An embodiment of Sa-Hareth's cold storms and wind, who regained his territory from contender Unhalad with the inadvertent help of the party in Arc I. Frostily rational and amenable to some negotiation.

somebadnews: (77)

Anurr | voice

[personal profile] somebadnews 2023-06-10 04:13 am (UTC)(link)
[ Contacting Anurr directly is usually something Five would avoid, but these are strange circumstances. After hearing about the message from the music box, and then watching the effects of time shift, he decides to check in on his favorite undead warlord. ]

You're known in Yancai. I assume you objected to the dead coming back to life?
recklessenough: (pic#16336842)

Kuthuba | action/drop off

[personal profile] recklessenough 2023-06-18 06:42 pm (UTC)(link)
[ Along with the diary pages they found, Lockwood and Wrath also collected some of the lumberjacks' personal belongings. These they would bring back to Kuthuba to be returned to the lumberjacks' next of kin.

In addition to the belongings, Wrath and Lockwood would also have some of the wood for which these people died. Lockwood is a little more about the personal belongings, than the wood, but Wrath did make a practical argument about the wood!. ]