groundrules: (Default)
let's set d o w n some ([personal profile] groundrules) wrote2021-01-08 08:32 pm

npc inbox: sa-hareth + stairs of sighs


NPC INBOX: SA-HARETH

Reach out to your (not-so-)favourite NPC here, putting their name in the comment header. Try to keep it to just quick text/audio/written exchanges or inquiries that can accept summarised answers, please!


CURRENTLY WITH THE PARTY

THE MERCHANT
username: raven master
The patron saint of etiquette and the eastbound getaway expedition. Seems to largely trade information alongside wares. Appreciates spices, strategy and collaboration. Has an eerie and overly cautious manner. Committed. Defends the benefit of the many, to the detriment of the few.
KARSA
username: lady of the willow tree
Sorceress, young (?). Employed by the Merchant and deferential to him. Talented but fiery and frequently impatient, intolerant of fools. She will get today's job done yesterday. Struggles to sympathise with men, objections and those who cannot absorb information quickly. Enchanted the group's translation devices.
ASGEIRR
The ghost of a scholar monk. Haunts the tattered execution cloak that the party stole from the La Rea bank in Sa-Hareth. Once a champion of equality and freedom, he faced ire for converting his followers against the regionally profitable trade of slavery. Soft-spoken but wise and just, slow to regain his strength. Will speak to those who visit his cloak in brief interludes. Favours necromancers.
MAZYAR
Charlatan, crook or wise man, Mazyar has worn all the names. Once an exceptionally skilled smuggler, now an equally apt tradesman and caravan master, allied with the Merchant. Less cryptic than his 'associate,' if more prone to riddles and keen on items with value.
GHOST ARMY OF ARHA
A maudlin, marauding and eerily fixated army led by the young lord Arha through the Stairs of Sighs. They seek to rescue Arha's oracle lover Hatisse from Taravast.
OUHRSSON
Guys, it's a bear.


SA-HARETH

"HALTHAM" | ANURR
username: Haltham | illiterate
The undead warlord Anurr, previously posing as gentle-mannered giant Haltham. An embodiment of Sa-Hareth's cold storms and wind, who regained his territory from contender Unhalad with the inadvertent help of the party in Arc I. Frostily rational and amenable to some negotiation.
THE (NOT-SO) GOOD PEOPLE
From distressed locals to busy-bee merchants, guards, enchanters, tradesmen, politicians and looser-tongued courtesans — never underestimate the value of indiscretion in a citadel built on commerce, rumour and stubbornly choosing to ignore the expanding rule of the undead. Not every piece of gossip or legend's worth your time, but beggars can't be choosers.


NAVIGATION MENU

aprescoup: (Default)

[personal profile] aprescoup 2021-05-12 07:52 pm (UTC)(link)
He says, forty percent. Not his trouble what you pay. Not his trouble to be educating you. Is what he says.
foxable: (leaving)

[personal profile] foxable 2021-05-12 07:56 pm (UTC)(link)
[ Ugh.

But secrecy and safety were worth it, in the end. There were only so many ways to stay a ghost. ]


Fine. [ He would just have to limit it to spells without really expensive components, when the buyer wasn't supplying them on his own ] 40 gold pieces of every hundred for every transaction through his people.
aprescoup: (Default)

[personal profile] aprescoup 2021-05-12 07:58 pm (UTC)(link)
Forty percent of any gain he or his men mediate, he says, coin or goods or service.
foxable: (parkour)

[personal profile] foxable 2021-05-12 08:10 pm (UTC)(link)
Alright. That's fair to me.

Forty percent of every gain. You can tell him he has a deal.
aprescoup: (Default)

[personal profile] aprescoup 2021-05-12 08:20 pm (UTC)(link)
All right, then. I shall.