let's set d o w n some (
groundrules) wrote2021-01-08 03:30 pm
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applications
Eastbound is primarily an invite-only game — each existing player can currently invite up to one person per month, or get in touch about further invites. Existing players can hold two characters in game. A third character can be applied, if players can prove they have met activity requirements for two consecutive months with their existing two characters and have stayed engaged with the game. If you don't have an invite, somehow stumbled upon this neck of the woods, and you’d like to stay, drop the mod journal a line — we'll try to figure it out.
As of Oct. 1, cast/game caps are off. Please note, as of Dec. 1, Eastbound only has 3-4 months of gameplay left.
WHAT CHARACTERS CAN BE APPLIED?
YES: canon and original characters, if they have a solid and consistent personality and background. Characters brought in after they've died are a-okay. For characters taken from a time point just as they're in the process of dying, please read below on meeting medical requirements.
NO (at this time): real people, original characters set in a canon environment, characters from canons or canon instalments that have been released for less than one month, characters with imported development from other games (CRAU), alternate universe, or gender-swapped versions of canon characters.
Children or characters with very specific medical/magical/environment needs: appable, but please make a note of how your character will ICly meet their requirements and stay alive. Likewise, if you are applying for a character taken just as they're dying, provide a suggestion for how they can be kept alive on arrival (this might be easier in some app cycles than others). You can bend the world a little to make miracles happen (ex: a substitute for the medication your character needs to survive can be found for a high price at certain apothecaries, etc.)
Characters that were dropped or swept by activity checks: yes, but they’ll come back without their previous memories, if they are applied in by a different player.
APPLICATIONS CLOSED
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Lan Mandragoran | Wheel of Time
CONTACT:
HOW DID YOU HEAR ABOUT THE GAME?: Jean!
CHARACTER: Lan Mandragoran
CANON: Wheel of Time (TV)
CANON POINT: Post season 1 episode 5
BACKGROUND: wiki link here
ABILITIES | POWERS: Lan is an expert swordsman and a master with a bow and arrow after all of his years of training.
His powers given to him by his Warder bond and training include increases stamina, greater capacity to resist evil, the ability to detect evil at a distance, and increased resistance to injuries from physical weapons.
PERSONALITY: The saying "still waters run deep" is a saying that sums up Lan's personality well. He's trained heavily as a Warder, the perfect companion to protect and assist an Aes Sedai. Because of the bond, and the ability for his bond mate to feel his emotions whenever they run powerfully, he tempers them and can use his excellent poker face when need be. He is so calm under pressure with regards to this that it has lead some to accuse him of being Moiraine's lapdog.
Only when things are safe, do we see him let down his guards and let his emotions flow. In Episode 4, we see Lan tease his fellow Warders and take it, showing a good range of humor when they spend the evening by the fire. We also sees it when he teases Moiraine about her tendency to get emotional when he drinks, brushing off any of his own emotion that might be tied there in one quick teasing comment.
When it comes to even stronger emotions yet, when he finds Stepin dead and his funeral following. His tears during the funeral are strong enough to bring those to Moraine in turn. It's one of the rare times through this canon point that we see their bond.
He loves those that he cares about deeply. He lost his family as an infant when the Kingdom of Malkier fell to the blight. He was saved by one of his fathers guardsman, Zahir, who then raised him in Fal Dara. Though they raised him as family, it was a complex relationship as Zahir still considered him the uncrowned king of Malkier.
So when he meets Moiraine and becomes her Warder it's his first true love, even though it's non-romantic. He shows there that he would go to the end of the world for those he love and continues to do so for twenty years. Quickly though, upon meeting the kids from the Two Rivers we see him develop a flirtatious relationship with Nynaeve even though he insists that there is nothing there repeatedly when asked, you see his reactions to the rest of the Ta'veren change as a reaction to that.
He cares about Nynaeve, she cares about the rest of the Ta'veren so suddenly they are more then just the dragon that they were hunting for after all those years. His priorities continue to shift based on his relationships and love for others.
SAMPLE: TDM here!
INVENTORY: His set of grey cloaks with his hadori. His sword.
SUITABILITY: Lan has spent the last 20 years assisting Moiraine on an adventure across his world to find and fulfill a prophecy looking for the next dragon. He's up for adventure, the most interesting thing for him to navigate will be not having a partner here to make the decisions on how to be navigational himself. Using his own judgement and not just automatically differing to someone else as to what the best call is will be the most challenging part for him.
NOTES: We haven't really gotten into a lot of the depth of what Warders do in the show yet so a few things are unknown. In the books all warders have a color-shifting cloak which I think it would be cool for him to have if you're open to it?
My suggestion for what to do with the bond is to have it feel masked / think that it's broken due to not feeling it thanks to being on another world, but then be confused when the powers are still in tact. But if you'd rather severe the bond completely based on plot and have him lose his powers I'm down for it!
IF ACCEPTED, WOULD YOU WANT PLOT INVOLVEMENT OFF THE GROUND OR A SETTLING-IN PERIOD? Settling-in please!
APPLICATION RECEIVED
ACCEPTED
Thank you for your application!
ADMIN
NOTES
We could go the way of plot-driven severance too, but I think it would put you in a potentially difficult situation, if Moiraine shows up.
INTRO
Your character joins the party during its sojourn at the House of Manouk. He may travel with them onwards, when they escape back into the real time of Akhuras… to a place of sweet, sweet respite.
There will be certain opt-in quests available in this period — including one exclusive to newcomers. Participate in whatever you like 😊
The Merchant has his ways to barter information about his new protegees, and at time shares this knowledge with his representative to the party, the witch Karsa. Upon return to Akhuras, Karsa can optionally tell Lan that Moiraine was previously with the party before returning home and present him with any of her scant few effects that remained here — a blue cloak, some healing materials.
no subject
I agree, let's go with the masked option for any Moiraine who might join in the future versus the confusion of that!