groundrules: (Default)
let's set d o w n some ([personal profile] groundrules) wrote2021-01-08 03:30 pm
Entry tags:

applications


APPLICATIONS


Eastbound is primarily an invite-only game — each existing player can currently invite up to one person per month, or get in touch about further invites. Existing players can hold two characters in game. A third character can be applied, if players can prove they have met activity requirements for two consecutive months with their existing two characters and have stayed engaged with the game. If you don't have an invite, somehow stumbled upon this neck of the woods, and you’d like to stay, drop the mod journal a line — we'll try to figure it out.

As of Oct. 1, cast/game caps are off. Please note, as of Dec. 1, Eastbound only has 3-4 months of gameplay left.


WHAT CHARACTERS CAN BE APPLIED?

YES: canon and original characters, if they have a solid and consistent personality and background. Characters brought in after they've died are a-okay. For characters taken from a time point just as they're in the process of dying, please read below on meeting medical requirements.

NO (at this time): real people, original characters set in a canon environment, characters from canons or canon instalments that have been released for less than one month, characters with imported development from other games (CRAU), alternate universe, or gender-swapped versions of canon characters.

Children or characters with very specific medical/magical/environment needs: appable, but please make a note of how your character will ICly meet their requirements and stay alive. Likewise, if you are applying for a character taken just as they're dying, provide a suggestion for how they can be kept alive on arrival (this might be easier in some app cycles than others). You can bend the world a little to make miracles happen (ex: a substitute for the medication your character needs to survive can be found for a high price at certain apothecaries, etc.)

Characters that were dropped or swept by activity checks: yes, but they’ll come back without their previous memories, if they are applied in by a different player.


APPLICATION FORM & INSTRUCTIONS

EXISTING / RETURNING PLAYERS



NEW PLAYERS



APPLICATIONS CLOSED


NAVIGATION MENU

3point0: (74)

2/2

[personal profile] 3point0 2023-03-27 06:18 pm (UTC)(link)
His firehouse, the 118, is his family, and he would do just about anything for them. This is a common recurring theme among the other members of the 118 as well. In addition to his team, he's also fiercely protective of his sister, and invites himself on a police mission to save her once she's kidnapped. He is determined, and stubborn, and the other characters know that once he has his mind set on something, it's set in stone.

However, sometimes the amount in which he loves can be damaging. Because of wanting to be on his team and his desire to work as a firefighter, he sues the department when he's forced into medical leave for his job back, not realizing that the lawsuit will cause him lots of interpersonal issues. He works well under pressure, but master tactician he is not. In fact, while being questioned by the police over a possible heist that the 118 might be involved in, he gets easily confused by the plot. He also tends to misjudge social situations from time to time, and generally isn't the best at reading a room.

Though he is not the wisest member of the team and often requires an accompanying, more rational team member by his side, he is very knowledgeable and likes to learn from a wide variety of topics. This mostly works well for random trivia, but he does love to share the odd fact with his teammates.

Buck tends to be kind of a goofball, and it really shows in particular when he babysits Christopher, who is his best friend Eddie's kid. They play videogames together, he helps build Chris a skateboard, plays with his dino toys and draws him cute pictures. Maybe it's because of his own missing pieces of childhood that he seems to be drawn to making kids in particular happy - he's also great with his niece, and is generally just comfortable being silly and hanging with kids.

A very open individual, Buck is not often hiding his feelings, his face is extremely emotive and he is both a terrible liar and also terrible at playing poker. When he does try to hide his feelings, he tends to space out, and the other characters usually know immediately that something is up with him. He's straightforward and honest for the most part, though there is the glaring exception where he got drunk, cheated on his girlfriend, and asked her to move in with him because he has copious abandonment issues. That is definitely the most unforgivable thing Buck has done.

Buck also is into self-improvement, which is actually the meaning behind his username. In the beginning of the show, he deems himself Buck 2.0 due to deciding that he was no longer going to be a playboy and pursue more lasting, meaningful romantic relationships. When he becomes Buck 3.0 he decides to be kinder, and gentler, and seeks therapy. Although there was a marked difference between 1.0 and 2.0, there hasn't been much of a difference in 3.0 in my opinion. However, 1.0 was hypersexual, and he even self-diagnosed as having a sex addiction. Although he is still a very sexual person, he did lose a lot of his frat-boy, player archetype that was displayed heavily in the first season.

Despite the bravado and emphasis on sexual aspects of a relationship, Buck is and has always been heavily romantic. At advice from his captain, he showers his girlfriend with the grand romantic gesture of taking her on an air balloon date. When she decides to leave the country, he stays in her apartment and considers her his girlfriend several months after she ghosts him completely. He also drops everything to fly halfway around the country to emotionally support another girlfriend. He can be a little over-the-top.

Although Buck always goes above and beyond for the 118 and his sister, he also is shown to be kind and compassionate to strangers. Again, often to excess. He has a soft heart, and he's easily moved to help someone or support them in a time of need.

SAMPLE: He's a bit of a new muse so I don't have any meaty introspective tags for him yet: this thread but if that's insufficient I've written up a sample in the setting of the last TDM:

He's pretty lost from the get-go, but he's also on a completely new planet in a completely different type of environment than he's used to, so honestly, he's just playing along in hopes that he wakes up soon. Things have been kind of weird for Buck lately, but he does have his anchoring points to which he moors himself. In his fever dream, there had been no nighttime, and so, he's waiting for the sun to go down and for the land to cool before he even starts to consider that any of this is real.

"Seven guilds? Look, that's impressive I guess, but uh, I'm actually just really not interested in fighting a war. Even back home. Not really cut out to be a soldier, but you know what," he tries, clapping Mazyar on the arm before he realizes that he might be royalty or something and seizing his hand up and dropping it to his side. "I, uh, appreciate the opportunity."

He tries to hand the pendant back, since he already has a phone and though he doesn't think he gets reception here, he doesn't really want whatever this is. He certainly doesn't want it as a form of payment, or a contractual agreement. "And no offense, but I just had to decide what the most important thing to me was, and that's being with my family and my team at home, so good luck with your war, but I really don't think I'm the right guy for the job."

Somehow, he doesn't think that the guy who kidnapped him to conscript him into battle is really going to take no for an answer, but he thought he'd at least try. And, well, this isn't his first kidnapping and he'll wait to see what sort of threats this guy has up his sleeve and whether or not Buck can square with them.


INVENTORY: Basically just phone/wallet/keys, watch, probably a picture Chris drew for him in his wallet.

NOTES: N/A

IF ACCEPTED, WOULD YOU WANT A PLOT-LIGHT OR PLOT-HEAVY CUSTOM INTRO? No strong preference/whichever is easier or more fun for the mods!
3point0: (Default)

[personal profile] 3point0 2023-03-28 12:29 pm (UTC)(link)
I'll just go with the alternative canon point! He can always be updated later, thank you!