let's set d o w n some (
groundrules) wrote2021-01-08 03:30 pm
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Eastbound is primarily an invite-only game — each existing player can currently invite up to one person per month, or get in touch about further invites. Existing players can hold two characters in game. A third character can be applied, if players can prove they have met activity requirements for two consecutive months with their existing two characters and have stayed engaged with the game. If you don't have an invite, somehow stumbled upon this neck of the woods, and you’d like to stay, drop the mod journal a line — we'll try to figure it out.
As of Oct. 1, cast/game caps are off. Please note, as of Dec. 1, Eastbound only has 3-4 months of gameplay left.
WHAT CHARACTERS CAN BE APPLIED?
YES: canon and original characters, if they have a solid and consistent personality and background. Characters brought in after they've died are a-okay. For characters taken from a time point just as they're in the process of dying, please read below on meeting medical requirements.
NO (at this time): real people, original characters set in a canon environment, characters from canons or canon instalments that have been released for less than one month, characters with imported development from other games (CRAU), alternate universe, or gender-swapped versions of canon characters.
Children or characters with very specific medical/magical/environment needs: appable, but please make a note of how your character will ICly meet their requirements and stay alive. Likewise, if you are applying for a character taken just as they're dying, provide a suggestion for how they can be kept alive on arrival (this might be easier in some app cycles than others). You can bend the world a little to make miracles happen (ex: a substitute for the medication your character needs to survive can be found for a high price at certain apothecaries, etc.)
Characters that were dropped or swept by activity checks: yes, but they’ll come back without their previous memories, if they are applied in by a different player.
APPLICATIONS CLOSED
→ NAVIGATION MENU
Kumoi Yuuri | Zettai Karen Children
CONTACT:
HOW DID YOU HEAR ABOUT THE GAME?: Already in game with Chu Wanning
CHARACTER: Kumoi Yuuri
CANON: Zettai Karen Children
CANON POINT: Middle School Arc, right after she disappears from school.
BACKGROUND: The tragedy of Yuuri's life began before she was born. Her parents had no sooner been married before her mother fell into a coma. She had been an esper that hadn't realized it and accidentally put herself into a feedback loop (where an esp user reads themselves or uses hypnosis on themselves) which resulted in a coma that she'd never wake up from.
This tragedy made Yuuri's father hate espers. As a result, using his wife and his own genetic material, he created two children: Gilliam and Yuuri (though it seems when they talk to her her name seems to be "Julie").
Gilliam had psychic powers but he was sickly as a child and so was sent to one of the other houses and essentially discarded when Yuuri came into the picture later.
Unlike Gilliam, Yuuri was the perfect picture of health and, not only that, her psychic powers were incredibly strong, clocking in at Level 7 (which means it's stronger than current modern equiment can read).
She became the center of Black Phantom's mind control network, taking control of the minds of numerous espers in the world and turning them into mindless tools that obeyed her every order. These espers were then sold as mercenaries to the highest bidder.
All the while, Yuuri was praised for all this and told she was a "good girl". She ate up this praise, mistaking it for love and, having known nothing else all her life, started to believe that treating people as tools and toys was a valid form of love.
At some point, Yuuri came to resent her father and what she did. Unable to reconcile this resentment and her need to be loved by her father, she developed a second personality known in the series as Phantom.
She might have gone on living like this if one of their espers hadn't been removed from the mind-control network without being killed (the until now only way to escape Black Phantom's control). They lost him while he was on a mission that was interrupted by the arrival of Japan's only team of Level 7 espers, the Children. Yuuri, while not physically present, was able to sense the moment the mind control that had sunk its claws into the boy's brain had been removed.
Wanting more information on the power that had been used to free the esper under their control, Yuuri's father sent her to go undercover at the school where the Children went to school and befriend them to get closer to Akashi Kaoru, the future Queen of Espers.
However the plan backfires because as Yuuri got closer to the Children, the more she started to break away from Black Phantom. But she may never have had the courage to betray them if the leader of the esper criminal organization PANDRA hadn't put her under hypno, putting her two other personalities, Mirage and Phantom to sleep, leaving the fake personality of "Yuuri" to pilot the ship (but this only worked because Mirage and Phantom wanted a normal life, if only for a little while).
For some time, Yuuri got to live her life like a normal child, without any awareness of her powers or her past (or the fact that Black Phantom had been sending people to retrieve her while members of Pandra helped protect her from them).
But Hyoubu Kyousuke had meant to give her a chance to choose her future; this was never meant to last. Eventually she began to remember her real past and what she had done but she still clung to the illusion until the moment she realized that people were not things that could be owned or bought or sold, that friends were not toys and what her father had shown her wasn't love. When she realized that, her three personality combined and for the first time in a while she was a whole person.
Having realized the error of her ways, she couldn't just sit around idly and wait for someone else to solve the problem of Black Phantom. Knowing they'd follow her (and believing they'd hate her), she erased herself from the memories of all her friends before she left to confront Black Phantom with the resolution to kill her brother and father.
ABILITIES | POWERS:
Yuuri is an esper, meaning she has psychic powers. In Zettai Karen Children, psychic powers are ranked from Level 1 to Level 7, with Level 1 being so weak and underdevelopped the user can barely control it or do anything with it. They may as well be a normal person. Level 6 is the highest level at which their powers can be measured. Anything beyond that is considered Level 7 and they are incredibly rare (and also varies a lot in power levels).
Yuuri is a Level 7 Hypno user.
1: Hypno: Basically the ability to manipulate chemicals in the mind to make a person see illusions. What someone can do with hypno depends on the user's level. At Yuuri's level, she can:
- create realistic illusions. In Zettai Karen Children, hypno is dangerous because even if you know it's fake a strong hypno user can make your body believe it is going through the illusions. So if the hypno makes someone's mind believe it is bleeding to death, the body will react as if it is going into shock even if there's nothing physically wrong with it. Or if a character is made to believe their legs have turned into gelatin they will not be able to stand even if there's nothing physically wrong with their legs.
- Yuuri can create an illusion, but she can also use hypno to make someone see something they think of. The difference being that in the first case she creates an image and in the second she leaves it to the person she's using hypno on to create an image. In the second case even she cannot see what the illusion is.
- If she is near someone with psychic powers she can force them to activate it.
- Using hypno she can manipulate other people's memory and personalities. This is hard to do. Even Yuuri, who is arguably the series' strongest hypno user in terms of raw power, has to take advantage of weaknesses in a person's psyche to do this. If a person has had a memory or moment in time where they were on the verge of despair, she can take advantage of this weakness to get a foothold in their mind. Similarly, if someone gives her permission to change their memories around then she can do it without much trouble.
2: Telepathy: The ability to read people's thoughts. Higher level espers (which Yuuri counts as) can perform something called a Psycho Dive where they go deep into a person's psyche. Going into the mind of an esper always comes with certain dangers because their minds tend to fight back and could potentially drag the esper doing the dive into their minds and they will never wake up again.
Telepathy, no matter how high a level, is limited by certain factors such as how deeply buried the thoughts are and whether there is something else someone is thinking. of. For example, one tactic characters in canon have developed for preventing a telepath from reading their minds is to think about one thing very strongly so it interferes in the reading and it's shown to be extremely effective. Hypnosis is technically a Synthetic power (a power that works by combining a number of other psychic powers) so it can't work without telepathy. Which means if telepathy is blocked or isn't working her hypno automatically also doesn't work.
While Yuuri's power may seem too strong, there are a lot of limits beyond the ones listed. Yuuri always has a harder time using her power on anyone who has psychic powers, and the stronger they are the more they can resist. Also some people are naturally resistent to psychic powers even without psychic powers themselves (strong will, etc.). Psychic powers can also be cancelled out by machines that broadcast signals at a certain frequency.
Also, the further someone is from being a regular human the harder it is for her to take control of their mind or read it. In this case, zombies and monsters would count...and also a lot of the things that are threats in the game setting. Also while using hypno on others it also creates an opening for others to get into her head. Which, given some of her own insecurities is potentially very dangerous for her.
On the more mundane end of things, any head injuries or serious fevers will cause her to lose control of her powers or lose the ability to use them depending on the severity.
PERSONALITY:
Big Heart
Yuuri is incredibly kind. Though for years she had had to kill this side of herself she has shown to be upset when she realizes people are hurt, even more so when they're hurt because of her. In her heart, Yuuri is the sort of person who only wants to make people happy. And Yuuri loves people deeply...sometimes to the point of not knowing what to do with herself. When she loves it's without reservation, without question and without hesitation. Her desire to love and be loved in return is a driving force of a lot of what she does. Because she was starved of affection growing up, she's also able to understand the difference between genuine affections and fake ones. Yuuri's big heart leads her to want to protect people she cares about, but her protectiveness of them can also push her to do things that are completely against her nature. For the sake of those she wants to protect, she can become ruthless.
Sentimental
Yuuri isn't a very ambitious person. She is happy with little things and doesn't actually ask for much from people. She treasures the little things in her life, like school festivasls and time spent with her friend. She understands, better than most, the value of simple things and happy memories.
Easy Going
In some ways, Yuuri is a bit of a doormat around people she likes, but she has the sort of personality that is generally inoffensive and doesn't really argue with others, making her easy to get along with for the most part. She's easy to befriend in general and eager to please. Even if she acts like a complete weirdo sometimes, it's not in a creepy way but rather just socially awkward. In more serious/combat contexts, it makes people under-estimate her and gives her an edge in a fight.
Guilt
This is the biggest contradiction of Yuuri's character: wanting happiness and yet being afraid of having it. She wants love, wants friendship and she wants redemption. However, her belief that she doesn't deserve such things make her afraid of being rejected or, worse yet, to achieve them because someone like her cannot have them and she'd certainly lose them or destroy them in the end. Her guilt consumes her and it is the greatest weakness in her psyche.
Fear
Yuuri is deeply afraid of being abandoned and being hated. She is so scared of this that she'd rather erase her friends' memories of her than risk them hating her for what she did. But her fear isn't limited to that. She's afraid to accept love though she craves it because she fears losing it or not being worthy of it. She fears that she doesn't deserve any happiness and that by clinging to even a scrap of it will ruin the people she loves.
SAMPLE:
TDM Threads: 1 | 2
INVENTORY:
Her helmet that's made of a metal that has been tuned to her psychic wave's frequency. Basically it channels her hypno well and can retain it afterwards albeit weakly. Basically it makes it hard for people to see her face while she's wearing it and makes it difficult to pick out any traits.
NOTES: Nope!
IF ACCEPTED, WOULD YOU WANT A PLOT-LIGHT OR PLOT-HEAVY CUSTOM INTRO? Plot heavy would be interesting if it can be managed on the mod end!
APPLICATION RECEIVED
no subject
Just so I can make sure I'm on the proper track:
— who is the Black Phantom and how did Yuuri first become involved with them? Is this the alte ego of her father?
— what is Mirage like, or how did Mirage appear?
— who is Hyoubu Kyousuke, is this the boy you mention escaped Black Phantom without being killed? Or is it the PANDRA leader?
Sorry for all the questions, just to ensure I understand the background section!
no subject
1: Black Phantom is the organization that her father is the head of. It basically sells espers to the highest bidder for things like assassination, espionage, that sort of stuff. Yuuri was born with strong hypno so for as long as she's been able to she's been used as the brainwasher of the organization who finds espers who are strong and can be controlled and basically turn them into obedient "dolls".
2: Mirage is basically the part of Yuuri's personality that is cold, calm and obedient. Basically: Father's Good Girl who supports her father unquestioningly. On some subconscious level, Yuuri knew what she was doing for Father was wrong but also was brought up to think she had to listen to her father because he loves her and also she belongs to him and so she has to be obedient. Canon doesn't specify whether it's some sort of trauma caused Dissociative Identity Disorder or if it's just that her inability to reconcile her growing resentment of her father for forcing her to do these things combined with her being a high level esper caused this but the end result is that she had Mirage which is the Father's Good Girl personality, Phantom which was the rebellious, Fuck You Dad personality and then added to that was the Totally A Normal Girl fake personality of Yuuri that was created so she can do her undercover thing undetected. At her current canon point though, they're gone since she's resolved the 'people are free to make their own choices and so can I' issue in her life and the fake personality (which is hinted to be what she ideally would want to be) is now the basis of her real personality but with Phantom and Mirage's memories. If any of this didn't make sense, please let me know!
3: Hyoubu Kyousuke is the leader of PANDRA. The boy who escaped is a side character called Bullet.
no subject
So, happy to have her, just two things ahead of her acceptance notes:
1. Regarding her telepathy: I'm happy for her to retain the overall skill, as it's deeply entrenched in who she is. However, please know it can only be used on an opt-in basis with other player characters (please get their consent!) and it will have to be nerfed strategically when it would give away too much of the mystery/plot. I hope that makes sense!
2. Do you have a preference for whether she's assigned to Eidris or Minaras?
no subject
2. Nope! No preference!
ACCEPTED
Thank you for your application!
ADMIN
NOTES
INTRO
This is perhaps less of an intro plot pointer, more of a clue for Yuuri’s stay throughout, once she manages to reach Minaras: while her telepathy doesn’t work everywhere, sometimes — particularly in vast crowds — she finds herself picking up from different people a mental ‘voice’ that keeps repeating words to the tune of, 'I’M SORRY', 'STOP', 'TAKE IT BACK, BRING THEM BACK', 'BROTHER SANWON, BE A FRIEND', 'I DIDN’T MEAN TO', 'IS IT RAINING?' The voice pertains to a boy and rings tinny, sometimes distressed, sometimes listless, always somehow absent — as if Yuuri is picking up ripples of thought, more than active projections.
no subject
Just for clarification, does her telepathy not work because she can't activate it or because trying to read thoughts just yield no results? Apart from when she hears that voice, of course.
no subject
no subject
no subject