let's set d o w n some (
groundrules) wrote2021-01-08 03:30 pm
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applications
Eastbound is primarily an invite-only game — each existing player can currently invite up to one person per month, or get in touch about further invites. Existing players can hold two characters in game. A third character can be applied, if players can prove they have met activity requirements for two consecutive months with their existing two characters and have stayed engaged with the game. If you don't have an invite, somehow stumbled upon this neck of the woods, and you’d like to stay, drop the mod journal a line — we'll try to figure it out.
As of Oct. 1, cast/game caps are off. Please note, as of Dec. 1, Eastbound only has 3-4 months of gameplay left.
WHAT CHARACTERS CAN BE APPLIED?
YES: canon and original characters, if they have a solid and consistent personality and background. Characters brought in after they've died are a-okay. For characters taken from a time point just as they're in the process of dying, please read below on meeting medical requirements.
NO (at this time): real people, original characters set in a canon environment, characters from canons or canon instalments that have been released for less than one month, characters with imported development from other games (CRAU), alternate universe, or gender-swapped versions of canon characters.
Children or characters with very specific medical/magical/environment needs: appable, but please make a note of how your character will ICly meet their requirements and stay alive. Likewise, if you are applying for a character taken just as they're dying, provide a suggestion for how they can be kept alive on arrival (this might be easier in some app cycles than others). You can bend the world a little to make miracles happen (ex: a substitute for the medication your character needs to survive can be found for a high price at certain apothecaries, etc.)
Characters that were dropped or swept by activity checks: yes, but they’ll come back without their previous memories, if they are applied in by a different player.
APPLICATIONS CLOSED
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Would you be okay to comment here so I can set up Hendrik's curses for the 14 Feb arrival post, along with everyone else's? Thank you!
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And I replied to the post, so he's all set!
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ACCEPTED
Welcome back!
ADMIN
NOTES
Welcome back to master Hendrik, who washes literally ashore near the village of Ke-Waihu. He receives no real welcome once he enters the village, and may need to find for himself in the streets, until he’s inevitably collected by the informally ruling Hok-Shinn
gangclan. They appear at first intent to teach this hooligan a lesson about loitering — but the leader of this particular contingent recognises something in Hendrik’s mien. Moments later, after consulting a few papers, he rushes to release Hendrik and supply him a communication and translation device, muttering that the old man is due to be making his delivery of many like his lot soon.Hendrik gets to spend two lovely days knowing Ke-Waihu before the other party members arrive. He can notice that the villagers appear increasingly agitated as they start to prepare for elaborate and excessive nuptial festivities, with several dozens of weddings seemingly planned. The number of villagers appears to gradually increase.
Once the Salamera II discharges, the biologist Enam, who a collaborator of the Merchant who escorted the group during their journey to Ellethia, takes Hendrik in, confirms that was once with the party, then takes him through the Story So Far. From hereon, Hendrik enjoys the same dubious arrival privileges as his peers.