let's set d o w n some (
groundrules) wrote2021-01-08 03:30 pm
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applications
Eastbound is primarily an invite-only game — each existing player can currently invite up to one person per month, or get in touch about further invites. Existing players can hold two characters in game. A third character can be applied, if players can prove they have met activity requirements for two consecutive months with their existing two characters and have stayed engaged with the game. If you don't have an invite, somehow stumbled upon this neck of the woods, and you’d like to stay, drop the mod journal a line — we'll try to figure it out.
As of Oct. 1, cast/game caps are off. Please note, as of Dec. 1, Eastbound only has 3-4 months of gameplay left.
WHAT CHARACTERS CAN BE APPLIED?
YES: canon and original characters, if they have a solid and consistent personality and background. Characters brought in after they've died are a-okay. For characters taken from a time point just as they're in the process of dying, please read below on meeting medical requirements.
NO (at this time): real people, original characters set in a canon environment, characters from canons or canon instalments that have been released for less than one month, characters with imported development from other games (CRAU), alternate universe, or gender-swapped versions of canon characters.
Children or characters with very specific medical/magical/environment needs: appable, but please make a note of how your character will ICly meet their requirements and stay alive. Likewise, if you are applying for a character taken just as they're dying, provide a suggestion for how they can be kept alive on arrival (this might be easier in some app cycles than others). You can bend the world a little to make miracles happen (ex: a substitute for the medication your character needs to survive can be found for a high price at certain apothecaries, etc.)
Characters that were dropped or swept by activity checks: yes, but they’ll come back without their previous memories, if they are applied in by a different player.
APPLICATIONS CLOSED
→ NAVIGATION MENU
moiraine damodred ► wheel of time
CONTACT:
HOW DID YOU HEAR ABOUT THE GAME?: from Sam! ( Alina Starkhov & Wicked Thistle )
CHARACTER: Moiraine Damodred
CANON: The Wheel of Time [ tv adaptation: 2021 ]
CANON POINT: 104 The Dragon Reborn [ nov 26, 2021 ]
BACKGROUND: link [ + additional novelization background ]
ABILITIES | POWERS:
PERSONALITY:
SAMPLE: a link
INVENTORY:
NOTES: None!
IF ACCEPTED, WOULD YOU WANT A PLOT-LIGHT OR PLOT-HEAVY CUSTOM INTRO? Plot-heavy could be fun!
APPLICATION RECEIVED
ACCEPTED
Thank you for your application!
ADMIN
If you think that might be a bit challenging to juggle, we can have Moiraine arrive wounded and get immediately collected by the healers of Taravast. They owe the existing party many a favour, so patching her up for the cause should be fine — wikia doesn’t mention she was wounded by a magically or otherwise uniquely poisoned blade, so we can assume her injury can be healed regularly. Happy for us to accommodate whatever works most comfortably on your side.
NOTES
For now, Moiraine joins Wicked Thistle in stumbling into Taravast through the citadel’s ancient transport beacon. The existing party attempted — and briefly succeeded — to start the gateway, with some members even making it home... before its last powers were depleted. As a result, the beacon spat back some of the later travellers, also clawing some fresh party members from their own worlds. Thistle and Moiraine are the lucky two brought in. The link will give you a better description of the 1/5 stars travel experience.
If Moiraine’s healing and conjuration skills ever intersect to the point of her being able to sense the power of objects (rather than only of organic or living things), she is welcome to feel that the beacon’s energies have been fully and irrevocably exhausted. The gateway feels not merely emptied now, but barren.
As a result of being brought in by the beacon, Moiraine’s abilities will be muted at first, but will naturally recover within 1-3 days. The exact period of her recovery and the extent to which her powers have been silenced at first is entirely at your discretion.
Moiraine will be taken in by the Merchant’s associate, the sorceress Karsa, and supplied a communication and translation device. Karsa will explain how Moiraine finds herself here and summarise the story so far.
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and mini note as I didn't know where to put it re: the creatures. if you could potentially link/warn for any images of serpents/nagas that would be incredible! written descriptions I can handle, images I have to yeet the screen quickly past ♥ but if any ever slip past it's not going to ruin my day, just give me a moment of ahh
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