let's set d o w n some (
groundrules) wrote2021-01-08 03:30 pm
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applications
Eastbound is primarily an invite-only game — each existing player can currently invite up to one person per month, or get in touch about further invites. Existing players can hold two characters in game. A third character can be applied, if players can prove they have met activity requirements for two consecutive months with their existing two characters and have stayed engaged with the game. If you don't have an invite, somehow stumbled upon this neck of the woods, and you’d like to stay, drop the mod journal a line — we'll try to figure it out.
As of Oct. 1, cast/game caps are off. Please note, as of Dec. 1, Eastbound only has 3-4 months of gameplay left.
WHAT CHARACTERS CAN BE APPLIED?
YES: canon and original characters, if they have a solid and consistent personality and background. Characters brought in after they've died are a-okay. For characters taken from a time point just as they're in the process of dying, please read below on meeting medical requirements.
NO (at this time): real people, original characters set in a canon environment, characters from canons or canon instalments that have been released for less than one month, characters with imported development from other games (CRAU), alternate universe, or gender-swapped versions of canon characters.
Children or characters with very specific medical/magical/environment needs: appable, but please make a note of how your character will ICly meet their requirements and stay alive. Likewise, if you are applying for a character taken just as they're dying, provide a suggestion for how they can be kept alive on arrival (this might be easier in some app cycles than others). You can bend the world a little to make miracles happen (ex: a substitute for the medication your character needs to survive can be found for a high price at certain apothecaries, etc.)
Characters that were dropped or swept by activity checks: yes, but they’ll come back without their previous memories, if they are applied in by a different player.
APPLICATIONS CLOSED
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Wicked Thistle | DnD OC 1/2
CONTACT:
HOW DID YOU HEAR ABOUT THE GAME?: i'm in it!
CHARACTER: Wicked Thistle
CANON: d&d OC
CANON POINT: after finding her new adventuring group in Forest's Edge
BACKGROUND:
2/2
PERSONALITY:
SAMPLE:
INVENTORY:
1 Crossbow, light
1 Dungeoneer's backpack
20 Bolts
2 Daggers
1 Arcane Focus
1 Rope, hempen - 50 ft
1 Hell hound named Fluffy
1 Companion collar - magical collar that allows Fluffy to make his appearance that of a normal dog
NOTES: Thistle's Summon Aberration spell is pretty strong, and I had intended to take away the component for it that she had, but then I realized since it's psionic she can technically cast it with great magic expenditure. So I'm okay with just nerfing it entirely or else saving it for like some plot element?
IF ACCEPTED, WOULD YOU WANT A PLOT-LIGHT OR PLOT-HEAVY CUSTOM INTRO? something plot-heavy related would be fun!
APPLICATION RECEIVED
ACCEPTED
Thank you for your application!
ADMIN
NOTES
Meanwhile, as she didn’t participate in the test drive meme, and she’s arriving just as the Taravast beacon is set to open through sorcery, it’s a great opportunity to have Thistle be our transport ‘guinea pig.’ The beacon will first open for characters departing from Taravast to their respective worlds, but will die down and malfunction towards the end, starting to pull some departees back in. It will also be bringing back ‘gifts’ from various homeworlds — such as Thistle.
For Thistle, getting pulled through the beacon from her home world can be as challenging or as soft as an experience as you want: either she can ‘blink’ and wake in Taravast, or perhaps she feels the stomach-turning motion sickness of simultaneously feeling movement, but resting stagnant. Importantly, she will need to have been physically touching or holding on to her hellhound, for it to be coming with her. Perhaps mid-puppy hug?
Her abilities will be muted at first, following her arrival. Her powers will naturally and fully recover within 1-3 days (the exact period and intensity of this recovery is at your discretion). Further details on the beacon will be in a post due up over the next 90 minutes. I’ll link this for you here shortly.
Thistle will be taken in by the Merchant’s sorcerer assistant Karsa, who will be able to provide her a communicator and translator device, explain how Thistle got here, and summarise the story so far.
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