let's set d o w n some (
groundrules) wrote2021-01-08 03:30 pm
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Entry tags:
applications
Eastbound is primarily an invite-only game — each existing player can currently invite up to one person per month, or get in touch about further invites. Existing players can hold two characters in game. A third character can be applied, if players can prove they have met activity requirements for two consecutive months with their existing two characters and have stayed engaged with the game. If you don't have an invite, somehow stumbled upon this neck of the woods, and you’d like to stay, drop the mod journal a line — we'll try to figure it out.
As of Oct. 1, cast/game caps are off. Please note, as of Dec. 1, Eastbound only has 3-4 months of gameplay left.
WHAT CHARACTERS CAN BE APPLIED?
YES: canon and original characters, if they have a solid and consistent personality and background. Characters brought in after they've died are a-okay. For characters taken from a time point just as they're in the process of dying, please read below on meeting medical requirements.
NO (at this time): real people, original characters set in a canon environment, characters from canons or canon instalments that have been released for less than one month, characters with imported development from other games (CRAU), alternate universe, or gender-swapped versions of canon characters.
Children or characters with very specific medical/magical/environment needs: appable, but please make a note of how your character will ICly meet their requirements and stay alive. Likewise, if you are applying for a character taken just as they're dying, provide a suggestion for how they can be kept alive on arrival (this might be easier in some app cycles than others). You can bend the world a little to make miracles happen (ex: a substitute for the medication your character needs to survive can be found for a high price at certain apothecaries, etc.)
Characters that were dropped or swept by activity checks: yes, but they’ll come back without their previous memories, if they are applied in by a different player.
APPLICATIONS CLOSED
→ NAVIGATION MENU
no subject
no subject
ACCEPTED
Thank you for your application!
ADMIN
NOTES
Kaneki arrives during the coup event, and his test drive threads can remain game canon unless otherwise agreed with players.
As one of the party’s most especial recruits, Kaneki is entrusted by the Merchant with an additional task that can be handled at any point before, during or right after the coup. Whether alone or — ideally, for his own sake — by gathering some of his fellow recruits, Kaneki is told to visit the Spina hunting grounds. Previously, visitors to the desolate and well-fenced territory found it eerily barren, haunted at night by the rehomed undead remnants of Lord Arha’s armies, killed during a failed attempt to give siege to Taravast over the years prior. The undead housed within the grounds were first banished by donna Vannozza, then summoned to follow the Huntress during the recent invasion &mash; leaving the vast hunting territory emptied of all inhuman presence.
Kaneki is provided a lone, rusted key — which, sadly, doesn’t operate the tall spiked walls of the hunting forests, good luck scaling — and instructions to seek out and return the heart of the grounds. Prepare for an atypical walk in the woods: Kaneki and any other dead or necromancy-prone character who might accompany him will find that, in the absence of the ‘white noise’ of the previous undead inhabitants, they can now feel a certain pull, a call to find, obey, unearth and free. They’re not alone: undead humans might have fled the territory, but it seems that whatever beasts the hunting grounds held — from wolves to bears and hawks — that once perished, have once more risen to firmer strength and stamina. The animals will try to block the party’s progress, but if Kaneki and friends (?) persist, they will be pulled by the supernatural call to dig. Inevitably, their grubby little hands can dig out a small, chained wooden box from the soil, eaten by time, filth and organic decay. Kaneki's key works here: inside the box, because the Merchant is nothing if not a literal creature, lies an actual, still pulsing human (?) heart.
If you proceed with threading out (network posts, logs, whatever suits) this beautiful endeavour and discover the heart, drop the Merchant a line.
no subject
no subject
If Kaneki is able to distinguish granular details through scent or sight, he can also notice that the heart is:
— animal, in the sense that it is not mechanical and that it once belonged to an organism
— reanimated
— functioning even now, in the absence of a system that would keep it operational