groundrules: (Default)
let's set d o w n some ([personal profile] groundrules) wrote 2022-10-09 08:22 pm (UTC)

Heyheyhey — on paper, she's in, and happy to put together your acceptance note. Just two things before that:

1. You mention that she would be alarmed by the use of weapons, survival, etc. We have a dearth of characters with diplomacy/strategy/con skills, so there is a functional need for Kim in the game. However, there's a fair bit of survival/adventure and mystery-horror — and it's in our interest to give Kim a shot at making it through.

Since it sounds as if she's not fond of inflicting violence, would it work to maybe equip her with some kind of self-defence magical McGuffin (think: a trinket that lets her summon a ward or defensive shield that keeps her safe for 10min while she thinks up ways to exit unpleasant situations)? Definitely don't want to ruin her vibe, and happy for her to go about her business fending for herself, if that sounds better — only want to extend the option, in case it helps with your ease of gameplay.

2. We're currently in Arc IV, where characters are (mod-)assigned allegiance and a pseudo-role in one of two citadel halves. They can still cross over into the other citadel half, as long as they're discreet — but if you have a preference between Eidris and Minaras, drop a line.

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