groundrules: (Default)
let's set d o w n some ([personal profile] groundrules) wrote 2022-10-14 08:30 pm (UTC)

ACCEPTED


Thank you for your application!

ADMIN

  • When you have a second, have a last read through the game rules and comment to the TAKEN LIST.

  • Join [community profile] eastbound, [community profile] lostcompass, [community profile] westwhere. Feel free to make an OOC intro post on [community profile] lostcompass, if you want, or wait for the intro & CR meme due up on 16 October!

  • All game updates are posted on [community profile] lostcompass, but you can also follow [plurk.com profile] eastbound. You’ll get a private message with an invite to the informal game discord server, once you comment to the Taken List.

  • If you’re not already served on that front, we have some custom codes to help you set up a character inbox or permissions post. Both are entirely optional, and feel free to customise at will!

  • Your character is exempted from activity requirements this month.

  • We are now in Arc IV: Sethica, and our latest game-wide event was The Unwinding. Your character can reach out to NPCs for investigations at any time. You can also handwave they’ve been brought up to date with the Arc Story So Far by party member NPC Karsa, if you so choose.


  • NOTES

  • Your character receives one of the shiny new Arc IV pocket watch translators and communicators, allowing written, video and audio interaction. It contains an inevitable clock portion, whose beat seems to get louder as time ticks towards 6:00 and 18:00. A sharp, tinny alarm rings at these times.

  • Vi is formally assigned to Eidris, where she is a dragon veterinarian: to everyone’s relief, dragons are immensely resilient, you’re mostly called in to examine and treat their sniffles with the same two-three pre-prescribed sniffles. Enjoy adorable dragons nipping your ankles.

  • Vi’s pre-assigned network username is magic wand.


  • INTRO

    Vi joins the party at the end of the the U n w i n d i n g event. She wakes with everyone else in the Mouse House orphanage run by Ma’am Mariol, while the group negotiates its safe return overground.

    Since Vi and Caitlyn are likely to remain birds of a feather, staying together, they can both experience the vast hospitality of the Mouse House. In exchange, Ma’am Mariol only asks the duo to run the occasional errand — picking up groceries, walking the children to the doctor’s or schooling, etcetera.

    While on one such (milk, it’s always milk!) commission, Caitlyn and Vi might catch a glimpse of a few drunk men roughhousing in a small, dark alley. Their conflict progresses from name-calling to light punches to a proper brawl, until one drops a small wooden box (think: 20x20cm ) marked for the delicate use of the incense diffusers strewn across the Mouse House.

    If Caitlyn and Vi retrieve the box when the men have gone and open it, they will find half of the contents comprise leaves, roots and flowers of foxglove, wisteria, passion flower and valerian — a not impotent blend of sedatives and plants that can lead to memory loss. Some of these herbs have already been ground in a small sack, prepared for use in the diffusers.

    The box bears the insignia of one of the Minaras governmental medical facilities found overground.


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