All game-relevant updates will be posted on lostcompass, but if you’re a fan of plurk memos, consider following eastbound.
NOTES
We are currently in Arc I, Sa-Hareth. You can find information about our latest event and the upcoming May calendar here. Our recent ship rescue event spells out how incomers reached Sa-Hareth.
Eleven was right to insist on discretion: Hendrik’s large stature makes him stand out, while his armour will likely draw the eye of Sa-Hareth denizens who increasingly fear the odds of fresh battle among undead warlords and might associate him with Unhalad’s forces.
In rare good news, Sa-Hareth is a largely frozen venue, and there are far fewer insects roiling about!
For plotting purposes: how often was Hendrik subjected to the ship mirror, and what abilities or memories did he (temporarily) surrender each time?
You may have to cap some of Hendrik's magical abilities or check in with the party if they'd like to have their defences or resistances raised, but I leave that at your discretion.
Newcomers may still briefly access the House of Dew’s freebie magical network until their inevitable move-out. Hendrik will inherit the username strapping pillar of righteousness for that use. This username can be changed, if he procures or steals his own quartz translation device.
ACCEPTED
Aaaaaaaaall aboard… the absentee caravan! Thanks for applying and welcome to the game.
A few loose ends, for your pleasure:
ADMIN
NOTES