All game-relevant updates Iwill be posted on lostcompass, but you can also consider following eastbound. There is an informal optional game discord server — you’ll get a private message with an invite, once you comment to the Taken List.
Like it says on the application page tin — you can have a maximum of three characters in the game, and you can invite one new person in per month or cycle.
If you’re not already served on that front, we have some custom codes to help you set up a character inbox or permissions post. Both are entirely optional, and feel free to customise at will!
Your character is exempted from activity requirements in August.
NOTES
All good — since you put forward five samples, they’re sufficient to stitch up an idea of your approach. No need for an original sample. But if you end up reapping her at any point and can produce longer threads at the time, won’t say no!
You’re welcome to have her bring her cell phone, but it will unfortunately be out of range. However, we’ve got some science bros in the party, so maybe someone can hotwire her communication device and transfer its abilities to the phone.
By all that is holy, protect the plushie.
Your character receives one of the shiny new Arc IV pocketwatch communicators, allowing written, video and audio interaction. It contains an inevitable clock portion, whose beat seems to get louder as time ticks towards 6:00 and 18:00. A sharp, tinny alarm rings at these times.
Kamala’s pre-assigned username is yo yo yoyo.
INTRO
There’re two options on the table — have a think over the next day and answer here which one you’d rather.
i. Wake up at sea
This is the lighter plot option: your character would be one of the many rescued from the grips of the dark and magically perturbed Crossing Seas after a stretch of time in the stranding region. We can give Kamala a few puzzle clue observations or aftermath symptoms, and he can be dragged aboard with the rest of the crew.
PROS: Kamala immediately joining the rest of the pre-existing character squad and can interact both physically and by network.
CONS: less active plot than option 2, more of a slow-burn approach.
ii. Serthica
Kamala is recruited by the Merchant and sent with other newcomers in the Mouse House — the impoverished outskirts of Arc IV location, Serthica. Here, the small group will have to work together on a few quests to smuggle the remaining party — which comes later by sea — into Serthica.
Note: we’ll need at least three of the newly accepted characters to pick this, or else we can’t run it — you’d have too small of a gang to run with and get bored. If Serthica is chosen, you will get a setup and quests write-up for newcomers on 1 August, giving you about nine days to play things out.
PROS: hit the ground running, play a pretty significant role in how the party sets up in Arc IV.
CONS: Kamala can contact the party members at sea via network and inboxes, but she won’t meet physically until the seaborne travellers also join Serthica ( this will be around 11 August ). Kamala would get a list of the names of the people coming by sea, if that helps.
APPROVED
Thank you for your application!
ADMIN
NOTES
Kamala’s pre-assigned username is yo yo yoyo.
INTRO
i. Wake up at sea
This is the lighter plot option: your character would be one of the many rescued from the grips of the dark and magically perturbed Crossing Seas after a stretch of time in the stranding region. We can give Kamala a few puzzle clue observations or aftermath symptoms, and he can be dragged aboard with the rest of the crew.
PROS: Kamala immediately joining the rest of the pre-existing character squad and can interact both physically and by network.
CONS: less active plot than option 2, more of a slow-burn approach.
ii. Serthica
Kamala is recruited by the Merchant and sent with other newcomers in the Mouse House — the impoverished outskirts of Arc IV location, Serthica. Here, the small group will have to work together on a few quests to smuggle the remaining party — which comes later by sea — into Serthica.
Note: we’ll need at least three of the newly accepted characters to pick this, or else we can’t run it — you’d have too small of a gang to run with and get bored. If Serthica is chosen, you will get a setup and quests write-up for newcomers on 1 August, giving you about nine days to play things out.
PROS: hit the ground running, play a pretty significant role in how the party sets up in Arc IV.
CONS: Kamala can contact the party members at sea via network and inboxes, but she won’t meet physically until the seaborne travellers also join Serthica ( this will be around 11 August ). Kamala would get a list of the names of the people coming by sea, if that helps.