groundrules: (Default)
let's set d o w n some ([personal profile] groundrules) wrote 2021-12-07 12:59 am (UTC)

ACCEPTED

Thank you for your application!

ADMIN

  • When you have a second, have a last read through the game rules and comment to the TAKEN LIST.

  • Join [community profile] eastbound, [community profile] lostcompass, [community profile] westwhere. Feel free to make an OOC intro post on [community profile] lostcompass, if you want!

  • All game-relevant updates will be posted on [community profile] lostcompass, but you can also consider following [plurk.com profile] eastbound. There is an informal optional game discord server — you’ll get a private message with an invite, once you comment to the Taken List.

  • Like it says on the application page tin — you can have a maximum of two characters in the game, and you can invite one new person in per month.

  • If you’re not already served on that front, we have some custom codes to help you set up a character inbox or permissions post. Both are entirely optional, and feel free to customise at will!

  • Your character is exempted from activity requirements this month.

  • We are in the last stage of Arc II: Taravast. As your character is now a member of the party, feel free to sign up for a quest.

  • Since Kaneki requires human flesh to eat, please don’t hesitate to drop a line if any of the journey or settlement Arcs lack in that resource. Kaneki will be accommodated.

    NOTES

  • INTRO: A solo entry for now, while the other player finds their footing, but you are welcome to make OOC or IC arrangements to rally other character troops!

    Kaneki arrives during the coup event, and his test drive threads can remain game canon unless otherwise agreed with players.

    As one of the party’s most especial recruits, Kaneki is entrusted by the Merchant with an additional task that can be handled at any point before, during or right after the coup. Whether alone or — ideally, for his own sake — by gathering some of his fellow recruits, Kaneki is told to visit the Spina hunting grounds. Previously, visitors to the desolate and well-fenced territory found it eerily barren, haunted at night by the rehomed undead remnants of Lord Arha’s armies, killed during a failed attempt to give siege to Taravast over the years prior. The undead housed within the grounds were first banished by donna Vannozza, then summoned to follow the Huntress during the recent invasion &mash; leaving the vast hunting territory emptied of all inhuman presence.

    Kaneki is provided a lone, rusted key — which, sadly, doesn’t operate the tall spiked walls of the hunting forests, good luck scaling — and instructions to seek out and return the heart of the grounds. Prepare for an atypical walk in the woods: Kaneki and any other dead or necromancy-prone character who might accompany him will find that, in the absence of the ‘white noise’ of the previous undead inhabitants, they can now feel a certain pull, a call to find, obey, unearth and free. They’re not alone: undead humans might have fled the territory, but it seems that whatever beasts the hunting grounds held — from wolves to bears and hawks — that once perished, have once more risen to firmer strength and stamina. The animals will try to block the party’s progress, but if Kaneki and friends (?) persist, they will be pulled by the supernatural call to dig. Inevitably, their grubby little hands can dig out a small, chained wooden box from the soil, eaten by time, filth and organic decay. Kaneki's key works here: inside the box, because the Merchant is nothing if not a literal creature, lies an actual, still pulsing human (?) heart.

    If you proceed with threading out (network posts, logs, whatever suits) this beautiful endeavour and discover the heart, drop the Merchant a line.

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